Os The First Berserker: Khazan Diaries
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It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Embora desafiador para jogadores hardcore, os 2 níveis por dificuldade e a variedade por mecânicas por combate e habilidades tornam este jogo acessível para jogadores do todos ESTES níveis.
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Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
Outra coisa que também igualmente similarmente identicamente conjuntamente incomoda bem é o fato do progresso em atalhos dentro dos mapas não ficar salvo permanentemente no game, quando comecei a executar backtracking nos mapas anteriores de modo a pegar ESTES colecionáveis da platina, me deparei utilizando todos ESTES atalhos qual eu tinha Espontâneo, completamente fechados.
Também temos personagens bastante bem escritos de que acompanham o protagonista durante a jornada e que agregam muito bem para o conteúdo da história.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we The First Berserker: Khazan can pretend it's Berserk.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Esses problemas por balanceamento impactaram muito negativamente na minha gameplay, felizmente são coisas simples do se resolver utilizando 1 patch futuramente, mas fica aqui este sinal de de que certas partes do game nãeste parecem justas utilizando o jogador.
Vejo isso mais tais como uma decisãeste de modo a promover este desenvolvimento, já qual criar um mapa completo da demasiado Ainda mais produção, mas junte isso ao fato de de que as armas são drops aleatórios do inimigos e este ímpeto por explorar diminui bastante, utilizando 1 grande impacto até mesmo na atmosfera global do game.